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This commit is contained in:
Stephen Deaton 2024-07-13 13:42:50 -04:00
parent 30844e3bae
commit 04433130e1
3 changed files with 15 additions and 9 deletions

View File

@ -7,12 +7,14 @@ from tkinter import messagebox
from PIL import ImageTk, Image from PIL import ImageTk, Image
import os, os.path import os, os.path
WIN_WIDTH = 1200
WIN_HEIGHT = 1000
win = ttk.Window() win = ttk.Window()
win.title("Image Viewer") win.title("Image Viewer")
ttk.Style("superhero") ttk.Style("superhero")
# size of the window # size of the window
win.geometry("1200x1000") win.geometry(f"{WIN_WIDTH}x{WIN_HEIGHT}")
main_frame = ttk.Frame(win) main_frame = ttk.Frame(win)
main_frame.pack() main_frame.pack()
@ -29,7 +31,7 @@ imgs = []
def explor_file(): def explor_file():
global file_location global file_location
no_label.configure(text="") no_label.configure(text="")
file_location = filedialog.askdirectory(initialdir= '/', title="Selevt Folder") file_location = filedialog.askdirectory(initialdir= '/', title="Select Folder")
explorer_entery.delete(0, END) explorer_entery.delete(0, END)
explorer_entery.insert(0, file_location) explorer_entery.insert(0, file_location)
set_img_list() set_img_list()

View File

@ -7,10 +7,13 @@ pygame.init()
SCREEN_WIDTH = 800 SCREEN_WIDTH = 800
SCREEN_HEIGTH = 600 SCREEN_HEIGTH = 600
FPS = 60
STEP_SIZE = 4
screen = pygame.display.set_mode((SCREEN_WIDTH, SCREEN_HEIGTH)) screen = pygame.display.set_mode((SCREEN_WIDTH, SCREEN_HEIGTH))
player = pygame.Rect((300,250,50,50)) player = pygame.Rect((300,250,50,50))
clock = pygame.time.Clock()
run = True run = True
while run: while run:
screen.fill((0, 0, 0)) screen.fill((0, 0, 0))
@ -18,18 +21,20 @@ while run:
key = pygame.key.get_pressed() key = pygame.key.get_pressed()
if key[pygame.K_a] == True: if key[pygame.K_a] == True:
player.move_ip(-1, 0) player.move_ip((-1 * STEP_SIZE), 0)
elif key[pygame.K_d] == True: elif key[pygame.K_d] == True:
player.move_ip(1, 0) player.move_ip((1 * STEP_SIZE), 0)
elif key[pygame.K_w] == True: elif key[pygame.K_w] == True:
player.move_ip(0, -1) player.move_ip(0, (-1 * STEP_SIZE))
elif key[pygame.K_s] == True: elif key[pygame.K_s] == True:
player.move_ip(0, 1) player.move_ip(0, (1 * STEP_SIZE))
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == pygame.QUIT: if event.type == pygame.QUIT:
run = False run = False
pygame.display.update() pygame.display.update()
clock.tick(FPS)
pygame.quit() pygame.quit()

View File

@ -1,10 +1,9 @@
import os
os.environ['PYGAME_HIDE_SUPPORT_PROMPT'] = "hide"
import pygame import pygame
import random import random
WIDTH = 480 WIDTH = 480
HEIGHT = 600 HEIGHT = 600
WINDOW_SIZE = (WIDTH, HEIGHT) WINDOW_SIZE = (WIDTH, HEIGHT)