Wroking on roll logic
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@ -4,19 +4,58 @@ import pygame_widgets
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import pygame
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from pygame_widgets.button import Button
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from pygame_widgets.dropdown import Dropdown
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pygame.init()
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import random
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win_width = 600
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win_height = 480
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win_bg_color = (102, 255, 255)
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win_bg_color = (0, 0, 0)
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dice_results = []
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def roll_dice():
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print("Type of dice: D", side_dropdown.getSelected())
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print("Number of dice: ", numdice_dropdown.getSelected())
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results = []
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for dice in range(0, numdice_dropdown.getSelected()):
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results.append(random.randint(1, side_dropdown.getSelected()))
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print(results)
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pygame.init()
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window = pygame.display.set_mode((win_width, win_height))
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pygame.display.set_caption('Dice Roll')
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icon = pygame.image.load(os.path.join("img", "PyGame\practice\icon\dieicon.png"))
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icon = pygame.image.load(os.path.join("icon", "dieicon_64x.png"))
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icon.convert_alpha()
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pygame.display.set_icon(icon)
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window.fill(win_bg_color)
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side_dropdown = Dropdown(
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window, 120, 10, 150, 50, name='How many sides',
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choices=[
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'D4',
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'D6',
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'D12',
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'D20',
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],
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borderRadius=3, colour=pygame.Color(200, 200, 200), values=[4, 6, 12, 20], direction='down', textHAlign='left'
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)
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numdice_dropdown = Dropdown(
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window, 320, 10, 150, 50, name='Number of Dice',
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choices=[
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'1',
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'2',
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],
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borderRadius=3, colour=pygame.Color(200, 200, 200), values=[1, 2], direction='down', textHAlign='left'
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)
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button = Button(
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window, 200, 300, 200, 50, text='Roll', fontSize=50, textColor=("red"),
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margin=20, inactiveColour=(243, 243, 243), pressedColour=(0, 255, 0),
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radius=5, onClick=roll_dice, font=pygame.font.SysFont('calibri', 30),
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textVAlign='bottom',
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)
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@ -30,6 +69,7 @@ while run:
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quit()
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window.fill(win_bg_color)
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pygame_widgets.update(events)
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pygame.display.update()
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BIN
PyGame/practice/icon/dieicon_64x.png
Normal file
BIN
PyGame/practice/icon/dieicon_64x.png
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After Width: | Height: | Size: 3.4 KiB |
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