import random import pygame import pygame_gui import sys pygame.init() pygame.display.set_caption('Dice Roll') window_surface = pygame.display.set_mode((800, 600)) background = pygame.Surface((800, 600)) background.fill(pygame.Color('#009900')) manager = pygame_gui.UIManager((800, 600)) is_running = True while is_running: for event in pygame.event.get(): if event.type == pygame.QUIT: is_running = False window_surface.blit(background, (0, 0)) pygame.display.update()