Initial commit
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commit
ef26d2e297
7
.gitignore
vendored
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7
.gitignore
vendored
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.pio
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.vscode
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*.code-workspace
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# Vim
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*.swp
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*.swo
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37
include/README
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37
include/README
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This directory is intended for project header files.
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A header file is a file containing C declarations and macro definitions
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to be shared between several project source files. You request the use of a
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header file in your project source file (C, C++, etc) located in `src` folder
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by including it, with the C preprocessing directive `#include'.
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```src/main.c
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#include "header.h"
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int main (void)
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{
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...
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}
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```
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Including a header file produces the same results as copying the header file
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into each source file that needs it. Such copying would be time-consuming
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and error-prone. With a header file, the related declarations appear
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in only one place. If they need to be changed, they can be changed in one
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place, and programs that include the header file will automatically use the
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new version when next recompiled. The header file eliminates the labor of
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finding and changing all the copies as well as the risk that a failure to
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find one copy will result in inconsistencies within a program.
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In C, the convention is to give header files names that end with `.h'.
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Read more about using header files in official GCC documentation:
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* Include Syntax
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* Include Operation
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* Once-Only Headers
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* Computed Includes
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https://gcc.gnu.org/onlinedocs/cpp/Header-Files.html
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46
lib/README
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46
lib/README
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This directory is intended for project specific (private) libraries.
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PlatformIO will compile them to static libraries and link into the executable file.
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The source code of each library should be placed in a separate directory
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("lib/your_library_name/[Code]").
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For example, see the structure of the following example libraries `Foo` and `Bar`:
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|--lib
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| |
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| |--Bar
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| | |--docs
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| | |--examples
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| | |--src
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| | |- Bar.c
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| | |- Bar.h
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| | |- library.json (optional. for custom build options, etc) https://docs.platformio.org/page/librarymanager/config.html
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| |
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| |--Foo
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| | |- Foo.c
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| | |- Foo.h
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| |
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| |- README --> THIS FILE
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|- platformio.ini
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|--src
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|- main.c
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Example contents of `src/main.c` using Foo and Bar:
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```
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#include <Foo.h>
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#include <Bar.h>
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int main (void)
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{
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...
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}
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```
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The PlatformIO Library Dependency Finder will find automatically dependent
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libraries by scanning project source files.
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More information about PlatformIO Library Dependency Finder
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- https://docs.platformio.org/page/librarymanager/ldf.html
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18
platformio.ini
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18
platformio.ini
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; PlatformIO Project Configuration File
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;
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; Build options: build flags, source filter
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; Upload options: custom upload port, speed and extra flags
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; Library options: dependencies, extra library storages
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; Advanced options: extra scripting
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;
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; Please visit documentation for the other options and examples
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; https://docs.platformio.org/page/projectconf.html
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[env:esp32doit-devkit-v1]
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platform = espressif32
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board = esp32doit-devkit-v1
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framework = arduino
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monitor_speed = 115200
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lib_deps = tzapu/WiFiManager@^2.0.17
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;upload_protocol = espota
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;upload_port = 192.168.2.233
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88
src/main.cpp
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88
src/main.cpp
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#include <Arduino.h>
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#include <WiFiManager.h>
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#include <WiFi.h>
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#include <HTTPClient.h>
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#include <ArduinoOTA.h>
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#define FIRMWARE "2.0"
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#define BUTTONPIN 23
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#define DEBOUNCEMS 15
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#define BOARD "ESP32"
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#define SERVICE "LEDsActionButton"
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String toggleURL = "http://moon.basement.lan/l/actionbutton.php?state=";
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String statusURL = "http://moon.basement.lan/l/boardstatus.php";
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unsigned short buttonState = HIGH, lastButtonState = HIGH;
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void sendToggleMessage(bool state) {
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char webMsg[255] = "";
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strcat(webMsg, toggleURL.c_str());
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strcat(webMsg, (state) ? "true" : "false");
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HTTPClient http;
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http.begin(webMsg);
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http.GET();
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http.end();
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}
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void sendDeviceStatus() {
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WiFiClient client;
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HTTPClient http;
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http.begin(client, statusURL.c_str());
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http.addHeader("Content-Type", "application/x-www-form-urlencoded");
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String httpData = "mac=" + WiFi.macAddress() + "&board=" + BOARD + "&firmware=" + FIRMWARE + "&service=" + SERVICE;
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int httpResponseCode = http.POST(httpData);
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http.end();
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}
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void setup() {
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Serial.begin(115200);
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pinMode(BUTTONPIN, INPUT_PULLUP);
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Serial.println("MAC Address: " + WiFi.macAddress());
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WiFiManager wifiManager;
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wifiManager.autoConnect("LEDsActionButton");
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sendDeviceStatus();
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ArduinoOTA.onStart([]() {
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String type;
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if ( ArduinoOTA.getCommand() == U_FLASH )
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type = "sketch";
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else // U_SPIFFS
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type = "filesystem";
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Serial.println("Start OTA updating " + type);
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});
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ArduinoOTA.onEnd([]() {
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Serial.println("\nOTA Update Completed");
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});
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ArduinoOTA.onError([](ota_error_t error) {
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Serial.printf("OTA Update Error[%u]: ", error);
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if (error == OTA_AUTH_ERROR) Serial.println("Auth Failed");
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else if (error == OTA_BEGIN_ERROR) Serial.println("Begin Failed");
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else if (error == OTA_CONNECT_ERROR) Serial.println("Connect Failed");
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else if (error == OTA_RECEIVE_ERROR) Serial.println("Receive Failed");
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else if (error == OTA_END_ERROR) Serial.println("End Failed");
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});
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ArduinoOTA.begin();
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}
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unsigned long lastDebounceTime = 0;
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bool toggleState = false;
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bool debouncing = false;
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void loop() {
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unsigned short buttonCheck = digitalRead(BUTTONPIN);
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if ( buttonCheck != lastButtonState ) {
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debouncing = true;
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lastDebounceTime = millis();
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}
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if ( debouncing && (millis() >= (lastDebounceTime + DEBOUNCEMS)) ) {
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debouncing = false;
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if ( buttonCheck != buttonState ) {
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buttonState = buttonCheck;
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if ( buttonState == LOW ) {
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toggleState = !toggleState;
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sendToggleMessage(toggleState);
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}
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}
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}
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lastButtonState = buttonCheck;
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ArduinoOTA.handle();
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}
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11
test/README
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11
test/README
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This directory is intended for PlatformIO Test Runner and project tests.
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Unit Testing is a software testing method by which individual units of
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source code, sets of one or more MCU program modules together with associated
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control data, usage procedures, and operating procedures, are tested to
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determine whether they are fit for use. Unit testing finds problems early
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in the development cycle.
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More information about PlatformIO Unit Testing:
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- https://docs.platformio.org/en/latest/advanced/unit-testing/index.html
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