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						commit
						ef26d2e297
					
				
							
								
								
									
										7
									
								
								.gitignore
									
									
									
									
										vendored
									
									
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										7
									
								
								.gitignore
									
									
									
									
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					.pio
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					.vscode
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					*.code-workspace
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					# Vim
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					*.swp
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					*.swo
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										37
									
								
								include/README
									
									
									
									
									
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										37
									
								
								include/README
									
									
									
									
									
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					@ -0,0 +1,37 @@
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					This directory is intended for project header files.
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					A header file is a file containing C declarations and macro definitions
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					to be shared between several project source files. You request the use of a
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					header file in your project source file (C, C++, etc) located in `src` folder
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					by including it, with the C preprocessing directive `#include'.
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					```src/main.c
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					#include "header.h"
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					int main (void)
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					{
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					 ...
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					}
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					```
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					Including a header file produces the same results as copying the header file
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					into each source file that needs it. Such copying would be time-consuming
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					and error-prone. With a header file, the related declarations appear
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					in only one place. If they need to be changed, they can be changed in one
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					place, and programs that include the header file will automatically use the
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					new version when next recompiled. The header file eliminates the labor of
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					finding and changing all the copies as well as the risk that a failure to
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					find one copy will result in inconsistencies within a program.
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					In C, the convention is to give header files names that end with `.h'.
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					Read more about using header files in official GCC documentation:
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					* Include Syntax
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					* Include Operation
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					* Once-Only Headers
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					* Computed Includes
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					https://gcc.gnu.org/onlinedocs/cpp/Header-Files.html
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										46
									
								
								lib/README
									
									
									
									
									
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										46
									
								
								lib/README
									
									
									
									
									
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					@ -0,0 +1,46 @@
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					This directory is intended for project specific (private) libraries.
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					PlatformIO will compile them to static libraries and link into the executable file.
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					The source code of each library should be placed in a separate directory
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					("lib/your_library_name/[Code]").
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					For example, see the structure of the following example libraries `Foo` and `Bar`:
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					|--lib
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					|  |
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					|  |--Bar
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					|  |  |--docs
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					|  |  |--examples
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					|  |  |--src
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					|  |     |- Bar.c
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					|  |     |- Bar.h
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					|  |  |- library.json (optional. for custom build options, etc) https://docs.platformio.org/page/librarymanager/config.html
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					|  |
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					|  |--Foo
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					|  |  |- Foo.c
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					|  |  |- Foo.h
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					|  |
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					|  |- README --> THIS FILE
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					|
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					|- platformio.ini
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					|--src
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					   |- main.c
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					Example contents of `src/main.c` using Foo and Bar:
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					```
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					#include <Foo.h>
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					#include <Bar.h>
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					int main (void)
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					{
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					  ...
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					}
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					```
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					The PlatformIO Library Dependency Finder will find automatically dependent
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					libraries by scanning project source files.
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					More information about PlatformIO Library Dependency Finder
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					- https://docs.platformio.org/page/librarymanager/ldf.html
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										18
									
								
								platformio.ini
									
									
									
									
									
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										18
									
								
								platformio.ini
									
									
									
									
									
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					@ -0,0 +1,18 @@
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					; PlatformIO Project Configuration File
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					;
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					;   Build options: build flags, source filter
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					;   Upload options: custom upload port, speed and extra flags
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					;   Library options: dependencies, extra library storages
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					;   Advanced options: extra scripting
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					;
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					; Please visit documentation for the other options and examples
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					; https://docs.platformio.org/page/projectconf.html
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					[env:esp32doit-devkit-v1]
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					platform = espressif32
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					board = esp32doit-devkit-v1
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					framework = arduino
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					monitor_speed = 115200
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					lib_deps = tzapu/WiFiManager@^2.0.17
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					;upload_protocol = espota
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					;upload_port = 192.168.2.233
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										88
									
								
								src/main.cpp
									
									
									
									
									
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										88
									
								
								src/main.cpp
									
									
									
									
									
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					@ -0,0 +1,88 @@
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					#include <Arduino.h>
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					#include <WiFiManager.h>
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					#include <WiFi.h>
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					#include <HTTPClient.h>
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					#include <ArduinoOTA.h>
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					#define FIRMWARE "2.0"
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					#define BUTTONPIN 23
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					#define DEBOUNCEMS 15
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					#define BOARD "ESP32"
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					#define SERVICE "LEDsActionButton"
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					String toggleURL = "http://moon.basement.lan/l/actionbutton.php?state=";
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					String statusURL = "http://moon.basement.lan/l/boardstatus.php";
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					unsigned short buttonState = HIGH, lastButtonState = HIGH;
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					void sendToggleMessage(bool state) {
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					  char webMsg[255] = "";
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					  strcat(webMsg, toggleURL.c_str());
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					  strcat(webMsg, (state) ? "true" : "false");
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					  HTTPClient http;
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					  http.begin(webMsg);
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					  http.GET();
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					  http.end();
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					}
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					void sendDeviceStatus() {
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					  WiFiClient client;
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					  HTTPClient http;
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					  http.begin(client, statusURL.c_str());
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					  http.addHeader("Content-Type", "application/x-www-form-urlencoded");
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					  String httpData = "mac=" + WiFi.macAddress() + "&board=" + BOARD + "&firmware=" + FIRMWARE + "&service=" + SERVICE;
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					  int httpResponseCode = http.POST(httpData);
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					  http.end();
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					}
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					void setup() {
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					  Serial.begin(115200);
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					  pinMode(BUTTONPIN, INPUT_PULLUP);
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					  Serial.println("MAC Address: " + WiFi.macAddress());
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					  WiFiManager wifiManager;
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					  wifiManager.autoConnect("LEDsActionButton");
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					  sendDeviceStatus();
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					  ArduinoOTA.onStart([]() {
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					    String type;
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					    if ( ArduinoOTA.getCommand() == U_FLASH )
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					      type = "sketch";
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					    else // U_SPIFFS
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					      type = "filesystem";
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					    Serial.println("Start OTA updating " + type);
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					  });
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					  ArduinoOTA.onEnd([]() {
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					      Serial.println("\nOTA Update Completed");
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					  });
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					  ArduinoOTA.onError([](ota_error_t error) {
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					      Serial.printf("OTA Update Error[%u]: ", error);
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					      if (error == OTA_AUTH_ERROR) Serial.println("Auth Failed");
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					      else if (error == OTA_BEGIN_ERROR) Serial.println("Begin Failed");
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					      else if (error == OTA_CONNECT_ERROR) Serial.println("Connect Failed");
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					      else if (error == OTA_RECEIVE_ERROR) Serial.println("Receive Failed");
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					      else if (error == OTA_END_ERROR) Serial.println("End Failed");
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					  });
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					  ArduinoOTA.begin();
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					}
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					unsigned long lastDebounceTime = 0;
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					bool toggleState = false;
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					bool debouncing = false;
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					void loop() {
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					  unsigned short buttonCheck = digitalRead(BUTTONPIN);
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					  if ( buttonCheck != lastButtonState ) {
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					    debouncing = true;
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					    lastDebounceTime = millis();
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					  }
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					  if ( debouncing && (millis() >= (lastDebounceTime + DEBOUNCEMS)) ) {
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					    debouncing = false;
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					    if ( buttonCheck != buttonState ) {
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					      buttonState = buttonCheck;
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					      if ( buttonState == LOW ) {
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					        toggleState = !toggleState;
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					        sendToggleMessage(toggleState);
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					      }
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					    }
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					  }
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					  lastButtonState = buttonCheck;
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					  ArduinoOTA.handle();
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					}
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										11
									
								
								test/README
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										11
									
								
								test/README
									
									
									
									
									
										Normal file
									
								
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					@ -0,0 +1,11 @@
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					This directory is intended for PlatformIO Test Runner and project tests.
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					Unit Testing is a software testing method by which individual units of
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					source code, sets of one or more MCU program modules together with associated
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					control data, usage procedures, and operating procedures, are tested to
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					determine whether they are fit for use. Unit testing finds problems early
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					in the development cycle.
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					More information about PlatformIO Unit Testing:
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					- https://docs.platformio.org/en/latest/advanced/unit-testing/index.html
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