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6 changed files with 112 additions and 10 deletions

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@ -21,4 +21,39 @@ This small project provides a web based tool for running a bespoke randomized MT
## Usage Instructions
Should go here :)
Here is a collection of notes about how the interface operates:
* When the page loads (or reloads) the game is reset
* Card count is set to zero, but not displayed
* The server-side list of played cards is emptied
* Any displayed cards are removed
* Long pressing (press and hold) an image will toggle a card enabled or disabled
* Disabled images are not in the pool of available cards when selecting a random card
* If it is semi-transparent it is disabled
* if it is not semi-transparent it is enabled
* Card state can be edited in the management interface
* Clicking the **Show First Card** button will show the first card
* Note that the very first card does NOT increment the card count
* Clicking the **Show Second Card** button will:
* If a single card is displayed it will show a second card
* If a second card is displayed it will replace the existing second card
* Note that the **Show Second Card** button does not appear until at least one card is displayed
* Clicking the **Sun** (yellow) icon starts a game
* A dice is rolled (turn up the volume to hear a dice roll!)
* The dice results are set to the server as the starting card count
* The dice roll is displayed over the diamond icon
* Clicking the **Fire** (red) icon will replace the most recently played card
* The replacement card is **NOT** flagged as played for the current session
* The replaced card is **STILL** flagged as played
* Clicking the **Skull** (gray) icon will reverse the most recent card play
* The removed card will be set as "unplayed" in the current session and may show up again
* It is impossible to go back further than the first card played
* The card count will go backwards to match the reversed play
* Clicking the **Water** (blue) icon will hide the dice roll number displayed on the **Sun** icon
* This is currently pointless as the dice roll is always hidden, but the functionality is retained
* Clicking the **Diamond** (bottom right) icon will reset the game session
* Click once to stage the reset and the number will turn red
* Click a second time to finish resetting the session
* If it is not clicked a second time before another action is made it will go back to normal
* Clicking the **Tree** (green) icon will open the management interface in a new tab
* This requires login credentials

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@ -27,7 +27,9 @@ $data["secondimg"] = $second;
if ( $reverse ) {
if ( $_SESSION['cardcount'] > $_SESSION['startcount'] ) {
$_SESSION['cardcount']--;
$junk = array_pop($_SESSION["cardlist"]);
$reverse_cards = array_pop($_SESSION["cardlist"]);
$reverse_cards[array_key_last($reverse_cards)]->setPlayed(false);
$reverse_cards[array_key_last($reverse_cards)]->save(false);
} else {
}
$data['cards'] = $_SESSION['cardlist'][array_key_last($_SESSION['cardlist'])];
@ -35,7 +37,7 @@ if ( $reverse ) {
sendResponse();
}
$previous_cards = $_SESSION['cardlist'][array_key_last($_SESSION['cardlist'])];
$previous_cards = (count($_SESSION['cardlist']) > 0) ? $_SESSION['cardlist'][array_key_last($_SESSION['cardlist'])] : [];
if ( $second ) {
$random_image = MTGImage::getRandomImage($previous_cards[0]->getFileName());
@ -57,6 +59,10 @@ $_SESSION['cardlist'][] = $new_cards;
$data['cards'] = $new_cards;
if ( !$skip && !$initialcard ) $_SESSION['cardcount']++;
if ( !$skip ) {
$random_image->setPlayed(true);
$random_image->save();
}
$data['cardcount'] = $_SESSION['cardcount'];
sendResponse();

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@ -2,6 +2,8 @@
require "../header.php";
MTGImage::resetPlayed();
if ( isset($_REQUEST['cardcount']) ) {
$_SESSION['cardcount'] = intval($_REQUEST['cardcount']);
if ( $_SESSION['cardcount'] < 0 ) $_SESSION['cardcount'] = 0;

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@ -6,10 +6,12 @@ class MTGImage implements JsonSerializable {
const MIME_TYPES = array("gif" => "image/gif", "jpg" => "image/jpeg", "jpeg" => "image/jpeg", "png" => "image/png", "webp" => "image/webp");
const MTGI_BOOLEANDB = 1000001;
const MTGI_INCLUDEPLAYED = false;
private $id = 0;
private $filename = "";
private $enabled = true;
private $played = false;
private $width = 0;
private $height = 0;
private $created = "1972-08-16 00:00:00";
@ -37,6 +39,17 @@ class MTGImage implements JsonSerializable {
}
}
public function getPlayed($flag = 0) {
switch ($flag) {
case MTGImage::MTGI_BOOLEANDB:
return ($this->played) ? 1 : 0;
break;
default:
return $this->played;
break;
}
}
public function getWidth() {
return $this->width;
}
@ -92,6 +105,18 @@ class MTGImage implements JsonSerializable {
return true;
}
public function setPlayed($value = null) {
if ( is_null($value) ) return false;
if ( is_int($value) && (($value == 1) || ($value == 0)) ) {
$this->played = ($value == 1) ? true : false;
} elseif ( is_bool($value) ) {
$this->played = $value;
} else {
return false;
}
return true;
}
public function setWidth($value = null) {
if ( is_null($value) ) return false;
if ( !is_int($value) || ($value < 0) ) return false;
@ -125,14 +150,33 @@ class MTGImage implements JsonSerializable {
return true;
}
public static function getRandomImage($id = 0) {
public static function resetPlayed() {
global $globaldbh;
$query = "UPDATE images SET played = FALSE";
$sth = $globaldbh->prepare($query);
$sth->execute();
}
public static function getRandomImage(int|string $id = 0, bool $onlyUnplayed = true) {
global $globaldbh;
if ( is_string($id) ) $id = intval($id);
if ( $id == 0 ) {
$query = "SELECT id FROM images WHERE enabled = TRUE ORDER BY RAND() LIMIT 1";
if ( $onlyUnplayed ) {
$query = "SELECT id FROM images WHERE enabled = TRUE AND played = FALSE ORDER BY RAND() LIMIT 1";
} else {
$query = "SELECT id FROM images WHERE enabled = TRUE ORDER BY RAND() LIMIT 1";
}
$sth = $globaldbh->prepare($query);
} else {
$query = "SELECT id FROM images WHERE enabled = TRUE AND id <> :id ORDER BY RAND() LIMIT 1";
if ( $onlyUnplayed ) {
$query = "SELECT id FROM images WHERE enabled = TRUE ";
$query .= "AND PLAYED = FALSE AND id <> :id ORDER BY RAND() LIMIT 1";
} else {
$query = "SELECT id FROM images WHERE enabled = TRUE ";
$query .= "AND id <> :id ORDER BY RAND() LIMIT 1";
}
$sth = $globaldbh->prepare($query);
$sth->bindValue(":id", intval($id), PDO::PARAM_INT);
}
@ -184,6 +228,7 @@ class MTGImage implements JsonSerializable {
'filename' => $this->getFileName(),
'title' => pathinfo($this->getFileName(), PATHINFO_FILENAME),
'enabled' => $this->getEnabled(),
'played' => $this->getPlayed(),
'width' => $this->getWidth(),
'height' => $this->getHeight(),
'dimensions' => $this->getDimensions(),
@ -211,11 +256,12 @@ class MTGImage implements JsonSerializable {
public function save() {
global $globaldbh;
$query = "INSERT INTO images (id, filename, width, height) VALUES(:id, :filename, :width, :height) ON DUPLICATE KEY UPDATE filename=:filename, enabled=:enabled, width=:width, height=:height";
$query = "INSERT INTO images (id, filename, width, height) VALUES(:id, :filename, :width, :height) ON DUPLICATE KEY UPDATE filename=:filename, enabled=:enabled, played=:played, width=:width, height=:height";
$sth = $globaldbh->prepare($query);
$sth->bindValue(":id", (int) $this->getId(), PDO::PARAM_INT);
$sth->bindValue(":filename", $this->getFileName(), PDO::PARAM_STR);
$sth->bindValue(":enabled", (int) $this->getEnabled(MTGImage::MTGI_BOOLEANDB), PDO::PARAM_INT);
$sth->bindValue(":played", (int) $this->getPlayed(MTGImage::MTGI_BOOLEANDB), PDO::PARAM_INT);
$sth->bindValue(":width", (int) $this->getWidth(), PDO::PARAM_INT);
$sth->bindValue(":height", (int) $this->getHeight(), PDO::PARAM_INT);
$sth->execute();
@ -227,7 +273,7 @@ class MTGImage implements JsonSerializable {
global $globaldbh;
if ( !is_int($imgid) || $imgid == 0 ) return;
$query = "SELECT id, filename, enabled, width, height, created FROM images where id=:id";
$query = "SELECT id, filename, enabled, played, width, height, created FROM images where id=:id";
$sth = $globaldbh->prepare($query);
$sth->bindValue(":id", (int) $imgid, PDO::PARAM_INT);
$sth->execute();
@ -235,6 +281,7 @@ class MTGImage implements JsonSerializable {
$this->setId($row["id"]);
$this->setFileName($row["filename"]);
$this->setEnabled($row["enabled"]);
$this->setPlayed($row["played"]);
$this->setWidth($row["width"]);
$this->setHeight($row["height"]);
$this->created = $row["created"];

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@ -27,6 +27,7 @@ CREATE TABLE `images` (
`id` mediumint(8) unsigned NOT NULL AUTO_INCREMENT,
`filename` varchar(255) NOT NULL,
`enabled` tinyint(1) DEFAULT 1,
`played` tinyint(1) DEFAULT 0,
`width` mediumint(8) unsigned NOT NULL DEFAULT 0,
`height` mediumint(8) unsigned NOT NULL DEFAULT 0,
`created` datetime NOT NULL DEFAULT current_timestamp(),

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@ -4,6 +4,7 @@ var skipCard = false;
var showingSecondCard = false;
const audioDice = new Audio("audio/dice.mp3");
const PREVIOUS = true;
const INITIALRESET = -1;
$(document).ready(function() {
// when ready
@ -43,15 +44,21 @@ $(document).ready(function() {
getCard(PREVIOUS);
});
$(".diceroll").on("click", function() { rollDice(); });
$("#firstimg").longPress({
$(".card-image").longPress({
holdTime: 1000,
onHoldStart: function() {
toggleState($(this));
}
});
resetPage(INITIALRESET);
});
function resetPage(count = 0) {
pageReset = false;
if ( count == INITIALRESET ) {
initialReset = true;
count = 0;
}
$.ajax({
url: 'ajax/resetpage.php',
data: {cardcount: count},
@ -70,7 +77,11 @@ function resetPage(count = 0) {
initialCard = true;
skipCard = false;
showingSecondCard = false;
showCardCount(data.cardcount);
if ( !initialReset ) {
showCardCount(data.cardcount);
} else {
initialReset = false;
}
}
});
}